necro
Nombre de messages : 1193 Age : 56 Localisation : Calais Date d'inscription : 09/05/2008
| Sujet: Assaut planétaire et autre Dim 3 Mai - 12:51 | |
| Bonjour
Je vous propose dans la continuité du site de rajouter Assaut planétaire en sous sorum dés sa sortie afin de pouvoir avoir un site regroupant l'ensemble des extensions.
Si des personnes sont intéressé pour section 40k assez généraliste pour les régles par exemple, faite le savoir.
necro | |
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Little
Nombre de messages : 39 Age : 45 Date d'inscription : 06/10/2008
| Sujet: Re: Assaut planétaire et autre Dim 3 Mai - 14:44 | |
| - Citation :
- Je vous propose dans la continuité du site de rajouter Assaut planétaire en sous sorum dés sa sortie afin de pouvoir avoir un site regroupant l'ensemble des extensions
Ca c'est une bonne idée - Citation :
- Si des personnes sont intéressé pour section 40k assez généraliste pour les régles par exemple, faite le savoir.
Développe un peu sTP | |
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necro
Nombre de messages : 1193 Age : 56 Localisation : Calais Date d'inscription : 09/05/2008
| Sujet: Re: Assaut planétaire et autre Dim 3 Mai - 21:25 | |
| Gna @ Little - Citation :
- Développe un peu sTP
Sans vouloir marcher sur les plates bandes d'autres forums, je voudrais developper une partie regle 40k ou l'on puisse en discuter sans aller chercher les reponses autre part. Vu qu'a APO se sert du corpus de regles de 40k, autant y mettre une section ou l'on peu debattre de certains cas. Tout simplement. | |
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necro
Nombre de messages : 1193 Age : 56 Localisation : Calais Date d'inscription : 09/05/2008
| Sujet: Re: Assaut planétaire et autre Dim 3 Mai - 22:12 | |
| Double post.....Baffe auto-moderation [Vous devez être inscrit et connecté pour voir ce lien]From Warseer - Citation :
- Page 8 of the Planetstrike book -
ORGANISING A BATTLE
Setting up a Planetstrike game is different from the standard set-up process, because all games of Planetstrike use some special rules to add to the feeling of a planetary invasion. This section will talk you through the Planetstrike launch procedure and special rules, and lastly we present terrain rules for the scenery you can use in your Planetstrike games.
When setting up, simply follow the steps below at the beginning of each game, and you’ll be ready to decide the fate of the planet. It may seem like a lot to organise at first, but after a game or two you will have familiarised yourself with the launch procedure and the whole process will be quick and easy. Whilst the defender is busily constructing his lair and deploying his troops, the attacker will have some free time – perfect for concocting an evil plan, refreshing his memory of the rules, or just getting the drinks in!
PLANETSTRIKE LAUNCH PROCEDURE
1. Determine attacker and defender 2. Choose forces 3. Select a Planetstrike mission 4. Prepare the battlefield 5. Determine objectives 6. Attacker prepares invasion 7. Determine stratagems 8. Defender deploys forces 9. Attacker launches firestorm 10. Launch the Planetstrike!
1. DETERMINE ATTACKER AND DEFENDER If you have not already agreed who will play the role of attacker and who will play the role of defender for your game of Planetstrike, decide by both rolling a D6 – the winner may choose which role to play.
2. CHOOSE FORCES Choose your force as normal from the relevant Codex. However, in a Planetstrike the Force Organisation Charts allow you to take a greater variety of units.
It is imperative that the first blow on an enemy planet is full of thunder and fury, sending the foe reeling so that more invaders can plunge into the fight. Those coordinating a planetary invasion ensure that their first wave is chock full of the swiftest and deadliest warriors at their disposal, and the bravest commanders take every chance to lead from the front.
For this reason the attacker in a game of Planetstrike has bonus Fast Attack and Elite choices – he is allowed to up to six of each – and an extra HQ choice to lead his assault. Furthermore troops choices are not compulsory, meaning you can create a truly terrifying force of elite soldiers to act as the spearhead of your planetary invasion. When you’re invading a world, you’ll need every weapon at your disposal to ensure victory, so don’t hold back!
Attacker’s Forces FOC
Compulsory – 1HQ Optional – 2 HQ, 6 Troops, 6 Elites Optional – 6 Fast Attack, 3 Heavy Support
Defending armies usually include the toughest and most resilient units of all. Tasked with holding the most vital locations against all comers, the best defenders are not only capable of riding out the attacker’s initial onslaught, but also able to unleash a series of punishing counterstrikes and ensure that the impudent invaders are utterly crushed for their folly.
Defender’s Forces FOC
Compulsory – 1 HQ, 2 Troops Optional – 2 HQ, 6 Troops, 3 Elites Optional – 3 Fast Attack, 6 Heavy Support A suivre | |
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